Storage IO straight to GPU

The parallel processing power of the GPU (Graphics Processing Unit) cannot be denied. One year ago, nVidia® overtook Intel® in market capitalization. And today, they have doubled their market cap lead over Intel®,  [as of July 2, 2021] USD$510.53 billion vs USD$229.19 billion.

Thus it is not surprising that storage architectures are changing from the CPU-centric paradigm to take advantage of the burgeoning prowess of the GPU. And 2 announcements in the storage news in recent weeks have caught my attention – Windows 11 DirectStorage API and nVidia® Magnum IO GPUDirect® Storage.

nVidia GPU

Exciting the gamers

The Windows DirectStorage API feature is only available in Windows 11. It was announced as part of the Xbox® Velocity Architecture last year to take advantage of the high I/O capability of modern day NVMe SSDs. DirectStorage-enabled applications and games have several technologies such as D3D Direct3D decompression/compression algorithm designed for the GPU, and SFS Sampler Feedback Streaming that uses the previous rendered frame results to decide which higher resolution texture frames to be loaded into memory of the GPU and rendered for the real-time gaming experience.

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Storage Performance Considerations for AI Data Paths

The hype of Deep Learning (DL), Machine Learning (ML) and Artificial Intelligence (AI) has reached an unprecedented frenzy. Every infrastructure vendor from servers, to networking, to storage has a word to say or play about DL/ML/AI. This prompted me to explore this hyped ecosystem from a storage perspective, notably from a storage performance requirement point-of-view.

One question on my mind

There are plenty of questions on my mind. One stood out and that is related to storage performance requirements.

Reading and learning from one storage technology vendor to another, the context of everyone’s play against their competitors seems to be  “They are archaic, they are legacy. Our architecture is built from ground up, modern, NVMe-enabled“. And there are more juxtaposing, but you get the picture – “We are better, no doubt“.

Are the data patterns and behaviours of AI different? How do they affect the storage design as the data moves through the workflow, the data paths and the lifecycle of the AI ecosystem?

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Scaling new HPC with Composable Architecture

[Disclosure: I was invited by Dell Technologies as a delegate to their Dell Technologies World 2019 Conference from Apr 29-May 1, 2019 in the Las Vegas USA. Tech Field Day Extra was an included activity as part of the Dell Technologies World. My expenses, travel, accommodation and conference fees were covered by Dell Technologies, the organizer and I was not obligated to blog or promote their technologies presented at this event. The content of this blog is of my own opinions and views]

Deep Learning, Neural Networks, Machine Learning and subsequently Artificial Intelligence (AI) are the new generation of applications and workloads to the commercial HPC systems. Different from the traditional, more scientific and engineering HPC workloads, I have written about the new dawn of supercomputing and the attractive posture of commercial HPC.

Don’t be idle

From the business perspective, the investment of HPC systems is high most of the time, and justifying it to the executives and the investors is not easy. Therefore, it is critical to keep feeding the HPC systems and significantly minimize the idle times for compute, GPUs, network and storage.

However, almost all HPC systems today are inflexible. Once assigned to a project, the resources pretty much stay with the project, even when the workload processing of the project is idle and waiting. Of course, we have to bear in mind that not all resources are fully abstracted, virtualized and software-defined whereby you can carve out pieces of the hardware and deliver a percentage of that resource. Case in point is the CPU, where you cannot assign certain clock cycles of CPU to one project and another half to the other. The technology isn’t there yet. Certain resources like GPU is going down the path of Virtual GPU, and into the realm of resource disaggregation. Eventually, all resources of the HPC systems – CPU, memory, FPGA, GPU, PCIe channels, NVMe paths, IOPS, bandwidth, burst buffers etc – should be disaggregated and pooled for disparate applications and workloads based on demands of usage, time and performance.

Hence we are beginning to see the disaggregated HPC systems resources composed and built up the meet the diverse mix and needs of HPC applications and workloads. This is even more acute when a AI project might grow cold, but the training of AL/ML/DL workloads continues to stay hot

Liqid the early leader in Composable Architecture

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